• Home
  • Games
  • Guides
  • News
  • Reviews
  • Quests
  • Mystery Box
  • Buy Games
  • Lists
  • GAMES+
  • Deals & Discounts
  • Gaming Calendar (Unlock with GAMES+)
GOG Veterans Call Out Windows 11 for Breaking Classic Games
4 sections0%
  1. Home
  2. News
  3. GOG Veterans Call Out Windows 11 for Breaking Classic Games

GOG Veterans Call Out Windows 11 for Breaking Classic Games

GOG's publishing technical manager explains how Windows 11 security changes and deprecated tech are creating new headaches for classic game preservation efforts.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jul 17, 2026

Advertisement
Advertisement
GOG Veterans Call Out Windows 11 for Breaking Classic Games

Picture this: you've spent weeks reverse-engineering a 1998 survival horror game, stripped out the DRM, patched the executable to run on modern hardware, and finally got it booting clean. Then Microsoft ships a Windows 11 preview update and something quietly breaks. Again.

That's the day-to-day reality for Michał Obuchowski, GOG's publishing technical manager, who recently opened up about just how much of a moving target Windows 11 has become for anyone trying to keep classic games alive.

Windows Hello is now in the way of your old games

Here's the thing: the specific change causing the most friction right now isn't a bug. It's a deliberate security improvement. Microsoft is overhauling how elevation works in Windows 11, replacing the familiar UAC prompt (the "click Yes to continue" dialog that's been part of Windows since Vista) with something called Administrator Protection. The new system spins up a hidden, temporary admin account and issues a short-lived token gated behind Windows Hello authentication.

For everyday users, that's a more secure workflow. For a game released in 1998 that expects to quietly grab elevated permissions the old way, it's a wall.

"It's a reasonable security move, but for us it changes how a game asks for the permissions it needs," Obuchowski explains. "And the catch is you don't really know what actually changed until Microsoft ships a preview."

That last part is what makes the job genuinely difficult. The GOG team can't anticipate every permission-handling edge case in a 25-year-old executable until the new Windows behavior is already live. At that point, the game is broken in the wild and the fix has to come after the fact.

DirectShow regressions and 30 years of Windows baggage

The Administrator Protection change is just one piece of a larger picture. DirectShow, Microsoft's aging multimedia framework that many classic games relied on for video playback, suffered a regression in newer Windows 11 builds that caused in-game cutscenes and FMV sequences to break in what Obuchowski diplomatically calls "spectacular ways."

Legacy drivers and old copy-protection schemes round out the list of recurring headaches. The copy-protection angle is particularly thorny because some DRM systems from the late 1990s and early 2000s are deeply embedded in how the original executables function. Removing them cleanly, without breaking something else, is painstaking work, which is exactly why GOG's DRM-free model matters so much here.

important
Obuchowski specifically flags DRM-free distribution as a preservation safeguard. Games shipped without copy protection have one fewer compatibility landmine to defuse when the underlying OS changes.

"The further Windows travels from its roots, the more 30-year-old baggage it drags along," Obuchowski says. "Every time a piece of it gets retired, something from 1998 can stop booting."

That's not hyperbole. It's a straightforward description of how software entropy works at scale.

What GOG has actually managed to pull off

Context matters here. The team complaining about these obstacles has also done genuinely impressive work against them. GOG's catalog includes obscure titles like Ecstatica and Clive Barker's Undying, games that had no realistic path to modern playability without serious technical intervention. The original Resident Evil trilogy is now preserved and purchasable on the platform, original executables intact.

Each of those releases required navigating exactly the kind of compatibility maze Obuchowski is describing. Old DirectX versions, broken audio drivers, installer logic that assumes a file system structure Windows hasn't used in decades. The GOG preservation work isn't just repackaging old installers and calling it done.

For players who care about games like the original Gothic surviving long enough for new audiences to experience them alongside modern entries (if you're curious how the series has evolved, the Gothic 1 Remake everything you need to know guide covers exactly what changed from the 2001 original), this kind of technical groundwork is what makes that possible.

The bigger picture for game preservation right now

The timing of Obuchowski's comments is worth noting. Game preservation is under pressure from multiple directions simultaneously. Sony is ending physical disc production for new PlayStation games in 2028. Publishers like Square Enix have stopped short of guaranteeing their back catalogs will remain playable indefinitely. The Video Game History Foundation has pushed back hard on the idea that digital downloads alone solve the preservation problem.

GOG's position in this conversation is unusual. The platform has a commercial incentive to keep old games running (people buy them), which aligns neatly with the preservation goal in a way that doesn't always happen with platform holders or publishers. The frustration Obuchowski is expressing isn't abstract advocacy. It's a technical team describing the actual cost of doing this work.

The practical takeaway for players is straightforward: buying classic games through platforms that actively maintain compatibility is one of the more direct ways to support this work continuing. If you want a broader look at what's available, the gaming guides hub covers a range of classic and modern titles worth revisiting. And if you're jumping into any of those preserved classics for the first time, surviving your first hours in Gothic 1 Remake is a solid starting point for understanding how much these old-school designs differ from modern games.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Reports

updated

July 17th 2026

posted

July 17th 2026

Advertisement
Advertisement

Related News

View All
Xbox Ultimate Game Sale 2026 Is Live With 2,000+ Games Discounted image
a month ago•4 mins read

Xbox Ultimate Game Sale 2026 Is Live With 2,000+ Games Discounted

The Xbox Ultimate Game Sale 2026 is now live on the Microsoft Store, featuring over 2,000 discounted games including major AAA titles. The sale runs until July 29.

Announcements
Crimson Desert Update 1.14 Brings Cross-Save to All Platforms image
a month ago•2 mins read

Crimson Desert Update 1.14 Brings Cross-Save to All Platforms

Pearl Abyss has rolled out Crimson Desert update 1.14 today, adding native cross-save support across PlayStation, Xbox, Steam, and Epic Games Store.

Game Updates
Fortnite Hot Bat Summer Is Live With DC Swimsuit Skins and New Quests image
a month ago•4 mins read

Fortnite Hot Bat Summer Is Live With DC Swimsuit Skins and New Quests

Epic Games and DC's Hot Bat Summer event hits Fortnite today with Beach Bod Batman, Coastal Catwoman, High Tide Harley, and Chlorophyll Ivy skins, plus new quests and a Bat Cave POI.

Game Updates
Is Nintendo Losing Its Creative Soul With Safe Remakes?
24 days ago•6 mins read

Has Nintendo Lost Its Creative Spark With Safe Remakes?

From the Switch 2's iterative hardware to photorealistic remakes of Ocarina of Time and Star Fox, Nintendo's recent decisions are raising real questions about its creative direction.

Reports
Call of Duty: Black Ops 2 Is A Bittersweet Reminder Of How Simple Things  Used To Be
24 days ago•4 mins read

Black Ops 1 and 2 PS Ports Hit 11 Million Sales, Netting $435M

Call of Duty: Black Ops 1 and 2 ports sold 11 million combined copies on PlayStation in under a month, generating $435M and proving CoD stays multiplatform.

Reports
Big Walk review: 2026's best multiplayer game tested all of us
24 days ago•4 mins read

Big Walk Megaphone: Why Your Group Needs One and How to Get It

The megaphone is one of Big Walk's most wanted items, solving the game's brutally short proximity chat range. Here's what you need to know about tracking one down.

Reports