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After 007 First Light, IO Interactive's next game probably won't be another  James Bond or a Hitman, but rather something else entirely | Eurogamer.net
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  3. IO Interactive Hit With Layoffs as Xbox Pulls Funding From Project Fantasy

IO Interactive Hit With Layoffs as Xbox Pulls Funding From Project Fantasy

IO Interactive confirms layoffs after Xbox ended its funding partnership for Project Fantasy, the studio's online RPG. The game will continue despite the setback.

Eliza Crichton-Stuart

Eliza Crichton-Stuart

•

Updated Jul 1, 2026

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After 007 First Light, IO Interactive's next game probably won't be another  James Bond or a Hitman, but rather something else entirely | Eurogamer.net

"A relationship with an external partner on our own IP, Project Fantasy, has come to an end."

That's straight from IO Interactive itself, posted to the studio's official social channels on June 30. The statement goes on to confirm what that means in practice: staffing decisions, happening right now, with the studio committed to supporting those affected.

The external partner that walked away? Xbox. The company confirmed it was the funding source behind Project Fantasy before pulling out as part of a broader re-evaluation of its investment priorities.

How a promising RPG lost its financial footing

Project Fantasy was announced in February 2023, pitched as an online RPG built from the ground up for long-term expansion. IO described it as "a world and a game built from the core to entertain players and expand for many years to come," with deep roots in the fantasy genre that many of the studio's developers grew up with, from Fighting Fantasy books to tabletop sessions.

For IO, this was genuinely personal. The announcement post talked about game masters, shared storytelling, and the kind of imaginative world-building that defines the genre at its best. This wasn't a cynical live-service pivot. The team clearly believed in it.

Xbox stepping in as a funding partner made sense at the time. The company had been expanding its publishing relationships beyond its first-party studios, and backing an independent developer with IO's pedigree on a new IP seemed like a reasonable bet. That bet has now been called off.

important
Xbox clarified that pulling Project Fantasy funding does not signal a broader retreat from gaming investment. An Xbox spokesperson stated the company plans to invest the same amount as last year, adding, "What's changing is where we're investing and the kinds of projects we're backing."

IO's position heading into this

Here's the thing: IO Interactive was not in a weak position before this news broke. The studio released 007 First Light earlier this year to positive reception and strong sales, a bold creative swing built around a young, unproven James Bond that paid off. If you're curious about how the studio structured that game's online features, check out our guide on whether multiplayer or co-op is available in 007 First Light.

That success makes the Project Fantasy news sting a little more. IO had momentum. Losing a major funding partner mid-development, with layoffs following immediately, is a brutal interruption to that momentum regardless of how the studio frames it publicly.

Project Fantasy is not dead, but the road just got harder

Despite the layoffs, IO is not walking away from Project Fantasy. The studio's statement was direct: "This wonderful universe will see the light of day." That's a firm commitment, not a hedge.

What that path looks like without Xbox funding is the open question. IO will need a new publishing partner, self-fund development at a reduced scale, or restructure the project's scope. None of those options are quick fixes, and the people losing jobs right now are paying the immediate price for a funding gap that was not of their making.

This situation also fits a pattern that has been emerging across the industry. Publishers and platform holders are tightening their criteria for which projects get long-term backing, particularly online RPGs and live-service games that require sustained investment before they generate returns. Xbox pulling out of Project Fantasy is one data point in that larger trend, and it almost certainly won't be the last.

For players who love IO's work and want to stay across everything the studio has going on, our gaming guides hub covers their titles in detail. Project Fantasy's development timeline is now genuinely uncertain, but the studio's insistence that it will ship the game is the most important thing to hold onto right now.

Eliza Crichton-Stuart author avatar

Eliza Crichton-Stuart

Head of Operations

Announcements

updated

July 1st 2026

posted

July 1st 2026

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